| Nyru's
Troll Slayer |
Sling +2 |
Extra attack per round, One
point of fire damage on each hit |
| Nyru's
Blade Buster |
Scimitar +3 |
+2 AC bonus against piercing
and slashing weapons, 33% chance of knocking the enemy's weapon out
of thier hands. |
| Enhanced
Short Sword Of Backstabbing |
Short Sword +3 |
One extra backstab modifier |
| Nyru's
Hybrid Chain Robe |
Elven Chain Mail/Robe |
For Mages: 10% MR, Decrease
spell casting time by 1, AC 2 (As requested) |
| Nyru's
Dagger |
Dagger +3 |
For Mages: Three attacks per
round (As requested) |
| Nyru's
Blade Chain |
Elven Chain |
For Bards: Immunity To Normal
Weapons, +2 THAC0 bonus, -1 Spell casting time bonus, Designed for
ToB (As requested) |
| Nyru's
Necromantic Blade |
Bastard Sword +3 |
33% Chance of casting Vampric
Touch unless opponent save vs spell, 33% Chance of casting Energy
Drain unless opponent save vs spell |
| Nyru's
Undead Hunter |
Bracers |
+1 THAC0, Negative Plane Protection
(As requested) |
| Nyru's
Spellweaving Leather |
Leather Armor |
10% MR, -1 Spell casting time,
AC 4 (As requested) |
| Nyru's
Spellcasting Plate |
Plate Mail |
For Fighter/Mages: Spellcasting
while equipped, Improved haste twice per day, Tenser's Transformation
once per day (As requested) |
| Nyru's
Brash Hand |
Club +4 |
Each hit causes the target
to recieve a -2 THAC0 penalty and -1 Dexterity unless opponent saves
vs spell |
| Nyru's
Second Love |
Ring |
For Sorcerers and Mages (Non
multi/dual class): +10% MR, Extra 4th, 5th and 6th level spell, Spell
Trap once per day |
| Nyru's
Asp Maker |
Quickslot |
Create five Asp's Nest once
per day |
| Staff
of Holy Vitriolix |
QuarterStaff +2 |
Removes 2 HP from target and
adds it to wielder on each successful hit, Mass Cure once per day
(As requested) |
| Mighty
Mace of Anodar |
Two handed Mace +4 |
2D4 bonus crushing damage per
hit, 3D4 bonus damage per hit on golems, 25% chance of stunning target
for one round (As requested) |
| Power
Bracers |
Bracers |
For Mages/Sorcerers: 6 extra
spells per level (!) (As requested) |
Troubadors
Mantle
By Mhydrian
|
Armor |
For Bards: Enhanced Charisma,
Immune to Charm, Bonuses: +25% Resistance to Fire,Electricity, Acid,
Cold and Magic, +30 to pickpockets bonus, Regenerate
one hitpoint every twelve seconds, Armor Class: 1 |
Rivale's
Helm
By Mhydrian |
Helm |
For Bards: Extra 1 attack per
round, +3 THAC0 Bonus, 12% HP Bonus, Rivale's Gift (Special battlecry) |
Ring
of Slumber
By Mhydrian |
Ring |
+2 Intelligence, Once per day
the user can envoke a party affecting slumber. The casters restore
spells and all other effects that sleep normally would include, occur. |
Poisoned
Parrying Dagger
By Mhydrian |
Dagger |
+2 Armor Class, 40% chance
of additional poison damage 1 per second for 6 seconds, 10% chance
of short lasting paralysis |
Pox
of Fates
By Mhydrian |
Armor |
Take only 1/3 damage from physical
attacks, +4 luck, 40% increase in speed, stealth and hide, 8% THAC0
bonus |
Hulk
Plate
By Mhydrian |
Armor |
Reduced Dexterity, Movement
speed and Thaco, Immune to fear and hold spells, 35% Magic Resistance,
Immune to backstab, Reduced Physical Damage, Armor Class: -12 |
Gigantic
Zweihander
By Sanjuro~ |
Two Handed Sword +1 (+4) |
+4 When determining what it
can hit, -1 AC penalty, 25% chance of Vorpal Hit (Save vs Death at
-4 or die), requires 19 strength |
Einlanzer
By Sanjuro~ |
Long Sword +2 (+4) |
+4 When determining what it
can hit, +2 Cold damage, +2 Electricity, +2 Fire Damage, Immune to
Charm and Domination |
Sunderfury
By Sanjuro~ |
Halberd +4 |
5% Chance of Improved Haste
cast on wielder, 10% Chance of Vorpal Hit (Save vs Death at -4 or
die) |
Beckon
By Sanjuro~ |
Two Handed Sword +5 |
For Neutral/Evil Fighters:
10% Chance of summoning Undead to serve wielder, 15% Chance of casting
Insect Swarm on opponent |
Bloodmoon
By Sanjuro~ |
Katana +4 |
Drains 1-4 hit points from
target to wielder, 10% Chance upon striking user will be enraged for
3 seconds inflicting a critical hit with each attack |
Short
Sword Of Darkness
By Loké |
Short Sword +3 |
Each successful hit heals wielder
4 HP, 40% chance of Level Drain unless save vs death at -3 |
Half
Life
By Loké |
Long Sword +3 |
Free Action, Regenerate 1 HP
every four seconds, +1 AC bonus. Has two 'modes', the second of which
has a 20% chance of halving the target's hit points going down to
a minimum of fifty hitpoints for twenty seconds, but will only do
1D4 damage. |
Tooth
By Dan Ferry |
Short Sword +5 |
Protection From Level Drain, +2 Acid, +2 Magic Cold |
Nail
By Dan Ferry |
Short Sword +5 |
Mirror Image once per day, +2 Electric, +2 Magic
Fire |
Alternate
White Dragon Scales
By B20 |
Armor |
This an improved version of
the armor found in ToB. It removes many of the magical restrictions |